Java Swing JLabel
Java Swing JLabel
A label is a GUI component used as a display area for short text, an image, or both. The Swing label does not react to user input events.
Swing JLabel
We can create a label using the JLabel class. We can import the class using the following statement:
import javax.swing.JLabel;
To create a label, we need to instantiate the class. For example,
JLabel label = new JLabel(“Java Swing Tutorial”,JLabel.CENTER);
Java Program
package com.testingdocs.swing.components; /********************************************** * FileName: JLabelDemo.java * Package : com.testingdocs.swing.components * * Java Tutorials - www.TestingDocs.com **********************************************/ import javax.swing.JLabel; import javax.swing.JFrame; public class JLabelDemo { public static void main(String[] args) { //Create a Label GUI component JLabel label = new JLabel("Java Swing Tutorials",JLabel.CENTER); //Create a Frame JFrame frame = new JFrame("JLabel - www.TestingDocs.com"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(500,500); //add the label GUI component frame.getContentPane().add(label); frame.setVisible(true); } }
Sample Swing program
Output
Run the program to view the output.
The output frame with a label aligned to the center should be displayed.
That’s it.
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